Category Archives: Game Designing

Posts on my progress in designing mods for games, or thoughts on game design in general

10th Jan 2014 – Module Development Update: The God in the Bowl

Well I finished designing God in the Bowl in the summer with a few subsequent patches fixing bugs that players kindly reported. I felt that the new district of Arenjun covered in this module, the Merchant District, was very light … Continue reading

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Module Development Update: The God in the Bowl

Progress so far Most of the areas, the conversations, cutscenes and characters are complete. I just need to put in a few finishing touches before considering it at the beta stage, and in fact I’ve playtested all of the adventure in bits … Continue reading

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